Nuova patch

IL simulatore di volo della Prima Guerra Mondiale
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Nero4S
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Nuova patch

Messaggio da Nero4S »

Change list update 1.005 – 1.006

1. AI PLANE:
• Suicidal behavior of AI plane when receiving leadership after death of its flight leader (waypoint-following mode) has been fixed.
• AI of Pfalz D.IIIa has been fixed for takeoff and landing with different wind directions (5m/s).
• AI Planes now drop all bombs when attacking ground point.

2. MAIN:

• Master-Server selection process has been fixed (now when one of MS is down the game should successfully connect to other MS which are listed in Startup.cfg).
• Huge performance slowdown when massive MG firing has been fixed.
• TrackIR stuttering when Use Force Feedback checkbox is on has been fixed.

3. MULTIPLAYER:

• MaxClients option has been fixed (limitation for number of users on game server: pilots + spectators, over-limit clients will be disconnected after mission loading).
• Removed «caching» of external IP and Ports numbers – now there should be no «Downloading error» occurred when game-server is hosted several times with same name but with different external IP or Ports.
• Ban logic has been corrected.
• Cockpit clocks and daytime changing for clients has been fixed.
• A game crash when killed pilot is removed has been fixed.
• Chat message like “0101010101” now should be transferred correctly.
• Planes settings are not saved if you have not switched to planes list – fixed.
• Default missions should not be downloaded from game server now (only .list files may appear now in data\multiplayer\cooperative).

4. PLANE:
• Autoengage of AutoLevel when start in the air has been fixed.
• Takeoff with cold engine now will cause damage approximately in 1 of 3 cases (except planes with rotative engine).
• MG misfire sequence now should be random from mission to mission.
• Nieuport 17.C1, Fokker D.VII – air frame durability against MG fire has been fixed.

5. CAREER:
• Only one mission per day is possible now.

6. SETTINGS.EXE:
• Now it should work correctly with any windows desktop DPI.

7. VIEW:
• FOV saving when editing cockpit views has been fixed.
• Removed auto-centering of cockpit view when TrackIR is inactive.
• Miss of correlation between mouse wheel cockpit zoom and keyboard keys cockpit zoom has been fixed.
• Snap-view saving precision has been increased.
• Cockpit (Head) zoom control from joystick axis has been fixed.
• All planes default (zero) view positions were corrected.

8. INPUT:
• Problem which caused malfunction of autolevel after you had customized this command in Settings.exe was fixed (NOTE: custom input profiles made before 1.006 now are obsolete – please remove them).
• Force Feedback profile works ok now for "SideWinder" joysticks without "Microsoft" prefix in their name.

9. GUI:

• Ban list was joined with planes list in multiplayer pre-mission.
• Icons logic has been modified.
• Login screen - input limitation for password and login has been removed.
• Server name limitations were removed.
• Localized skin names were added.
• Localized names of folders in Single Mission List were added.
• The server where you have been banned in now marked in Server List by grey; also ban remaining time now is displayed in Server List.
• New images of mission loading dialog added.
• Ban list has been fixed – percents calculation, availability of voting, scrollbar.
• Simple gauges – temperature arrow random drop down bug has been fixed.
• Inability to change mission rotation queue when filled mission rotation list is loaded from master has been fixed.
• FPS drop when icons are on has been fixed.
• FPS drop when simple gauges are on has been fixed.
• Map reset when there is no player icon has been fixed.
• Simple gauges wind direction indication has been fixed.
• Player icon now removes when player has finished mission or died.
• Max RPM indicator (red sector) has been fixed (when cold engine warming up – it should moves).
• Gauges now should be displayed on mission start if they were enabled in mission options.
• Gauges, Map and Icons now do not overlap training mission scenes.
• Several known mistypes in descriptions were fixed.
• Map – several known bugs were fixed (Villers Bretonneux, Gengoult, Clairmarais, Bertangles, Cachy, Moreul).

10. 3D:

• Fokker D.VII, Albatros D.Va, Pfalz D.IIIa – MG belt animation has been fixed.
• Gun sight position is fixed for all planes, now it’s tuned to 150m cross point.
• Engine decompression handle was added to all German plane’s cockpit.
• Graphics bugs at LOW graphics settings were fixed.
• Nieuport 28.C1 External 3D central struts disappearing at far distance has been fixed.
• Nieuport 17.C1, Nieuport 28.C1 – gun sight was added to cockpit.
• Albatros D.Va Tail skid now correctly updrawned from floor.
• Pfalz D.IIIa All known bugs in 3D model were fixed.

199 Mb

Ciao 4S_Nero
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72sq_KOS
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Messaggio da 72sq_KOS »

grazie, stavo cercando le specifiche dell'update ;)
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72sq_KOS
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Messaggio da 72sq_KOS »

mi da uno strano errore di Visual C++ durante l'installazione dell'update. Ho come l'impressione che si sia creato un casino :-x:

proverò a reinstallare.
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Nero4S
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Messaggio da Nero4S »

A me nessun problema. Il gioco con questo nuovo update ha migliorato di molto il framerate. In questi giorni provero' ancora e vi faro' sapere.

4S_Nero
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72sq_KOS
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Ho risolto installando nuovamente,

a quanto pare l'updater era stato corrotto in qualche punto, in quanto anche cancellando gli update non dava alcun riscontro di miglioramento.

Oggi proverò e vi farò sapere qualcosa. Il framerate comunque dovrebbe essere migliorato per le fasi concitate quando molti aerei aprono il fuoco contemporaneamente (come hanno segnalato nel readme).

Speriamo, perchè in alcuni server a momenti si andava a scatti :dead:
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72sq_SilVal
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Messaggio da 72sq_SilVal »

Però a quanto pare adesso ogni missione inizia con la mappa aperta, ovvero la FPS killer per eccellenza.

Non ho ancora controllato gli fps, ma speriamo che abbiano risolto il problema mappa, altrimenti ciò che si è guadagnato da una parte (miglioramento fps nel gioco) si perde con l'apertura della mappa stessa.
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72sq_KOS
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Messaggio da 72sq_KOS »

beh ma basta disattivare la mappa e i frames tornano normali... o no ? :-x:
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72sq_SilVal
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Messaggio da 72sq_SilVal »

No, almeno fino alla patch precedente perdevi circa 20 fops e non li recuperavi chiudendo la mappa.
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72sq_KOS
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a me questo errore non lo dava.. avevo il calo FPS durante l'apertura della mappa ma appena la chiudevo, tornavo (a impressione) a FPS più elevati. Strano! :acc:
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Nero4S
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Messaggio da Nero4S »

Albatros DIII. Fantastico:


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