Patch 1.013 rilasciata

IL simulatore di volo della Prima Guerra Mondiale
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72sq_SilVal
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Patch 1.013 rilasciata

Messaggio da 72sq_SilVal »

Come da oggetto è stata rilasciata una nuova patch per Rise of Flight, di circa 68 Mb.

Tra le novità anche l'introduzione dell' Airco D.H. 2 , il famigerato "Girarrosto Volante", ma anche uno dei pochissimi caccia in possesso di perfetta visibilità anteriore, dato che l'elica anzichè traente era spingente.


Features list of 1.013 version


1. Airco D.H.2 fighter was added.
2. Generic community skinspack vol.1 was approved.
3. For Fun community skinspack vol.1 was approved.
4. Albatros D.Va now is available in Demo mode.
5. Multiplayer now is available in Demo mode.

Elenco migliorie nella 1.013

MULTIPLAYER FIXES:
1. "Out of Bones buffer" situation possibility was reduced for high-loaded game servers.
2. Server list ping indication now works for all servers which are able to connect.
3. Server list ping indication now works independently to user permissions in Windows.
4. Finish Flight while in air now is available only if pilot killed, not just a plane destroyed.
5. To-Friendlies Chat messages (RCtrl + Enter on sending) now have automatic team prefix.
6. Cooperative Hangar settings are now applying correctly.
7. CPU load was reduced for game server.
8. CTF missions now end before all flags capturing if only one coalition have unblocked fields.
9. TDM missions now end before all rounds have been played if one coalition have won 50%+1 of planned rounds quantity.
10. Game server chat log added.
11. Merged planes on spawn were fixed.
12. False statistics right after connecting to server was fixed.
13. If player have changed coalition he will not bring his previous points to the new coalition anymore.

INPUT SYSTEM FIX:
14. Plane control by mouse was fixed.

VIEW SYSTEM FIX:
15. FOV reset button now resetting zoom to position which were saved for current SNAP.
16. Camera switching now works ok in multiplayer (there should be no more "camera stuck" on attempt to switch camera to the next plane).

GAME OBJECTS FIXES:
17. 77mmAAA armour was reduced, now it's equal to 13pdrAAA.
18. Destroyed infantry MG now doesn’t have fire effect.
19. Nieuport 11.C1 ammo storage fixed (388 instead of 400).

GUI FIXES:
20. Remember password checkbox on LogIn screen now storing its selection.
21. Hints now closing together with statistics window in dogfight (when opened/closed by TAB).
22. Albatros D.II late 2nd skin seletion fixed.
23. Several corrections in text localizations were made.
24. Albatros D.II description corrected (historical part).
25. Default zoom of the Dogfight mission briefing map was corrected (Large Europe map zoom problem in Dogfight briefing map should be fixed).
26. Server List screen items now have /Updating/ tooltip when server info is not received yet.
27. Server info is now displaying correctly after exiting Multiplayer mission (obsolete server info was displayer before).
28. Key/Axis Binding dialog now opening by single click.
29. "Autopilot", "Pause", "Accelerate time in mission", "Decelerate time in mission", "Screenshot" commands are now accessible to customize their key bindings.
30. Offline mode is now disabling when user exiting to login screen.
31. "Forever black icons" when player is still alive were fixed in Dogfight.

CAREER FIX:
32. Impossible missions were removed from Nieuport 11.C1 career.

SETTINGS TOOL FIX:
33. "Server" word was removed from traffic limitation option header.

MISSIONS FIXES:
34. TRG Waypoint now is not affecting by deleted objects.
35. "Plane destroyed" message replaced by "pilot killed" message in all scenery missions.
36. Mission ends only if /pilot killed/, /plane crashed/ case not causing it anymore in HITR and DDN campaigns.
37. Formation IDs were corrected in CTF Verdun summer/winter missions.
38. DDN campaign missions now contain weather report in their briefings.
39. DDN campaign missions now contain windsocks.
40. Bombs were removed from airplanes which are not performing anti-ground tasks in scenery missions.

Links for downloading the Community Skins Packs:
http://777studios.net/ROF_Skins/Skin_Pa ... _Vol.1.exe
http://777studios.net/ROF_Skins/Skin_Pa ... _Vol.1.exe

Link for downloading the Official Skins Pack:
http://777studios.net/ROF_Skins/Skin_Pa ... .1.013.exe
Ultima modifica di 72sq_SilVal il sab giu 12, 2010 5:42 pm, modificato 2 volte in totale.
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Messaggio da 72sq_Popale »

Scusa l'ignoranza, perchè perfetta visibilità? :?:
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72sq_SilVal
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Messaggio da 72sq_SilVal »

Immagine

Perchè, come si vede, avendo elica spingente invece che traente la visibilità anteriore non è ostacolata dall'elica nè dalle ali e relativi tiranti/longheroni, che sono posizionati dietro al guscio/abitacolo :ok: .

I problemi invece sorgono per la visibilità posteriore........... :neg:


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