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72sq_SilVal
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Version update 2.00.3

Messaggio da 72sq_SilVal »

http://il2sturmovik.com/news/240/dev-blog-130/

tra gli aggiornamenti interessanti quello evidenziato in rosso:

4. Players who don't own BOM yet can login to multiplayer servers hosting the Moscow region map and vice versa.
5. Smoke generators can be attached to every plane.
6. New gunfire sounds added.
7. Added ability to switch to enemy radio frequency (LAlt+C).
8. FFB effects improved on all planes.
9. Plane selection dialog in QMB changed.
10. Ground support missions made more diverse (possible targets are big artillery battery and tanks, small battery and tanks, tanks only, battery only).
11. Targets in bridge and warehouse bombing missions are easier to identify from other bridges and warehouses).
12. Alarm sirens added to airfields in QMB and campaign.
13. AT gun positions added to front line in campaign.
14. HE damage calculations made more accurate for aircraft and tank crews.
15. IL-2 armored cockpit now protects from explosion fragments even when opened.
16. Pneumatic or electric gun re-loaders are used on aircraft equipped with them (backup mechanical reload used when there is no power).
17. Grass area border made less visible.
18. 'Distant grass' option added that triples its drawing distance (it may come with a severe performance hit).
19. 122 mm Soviet howitzer М-30 added.

Other changes:
20. An error in automatic bombsight mode that caused He 111 and Ju-88 to drop bombs a bit later that needed has been fixed.
21. 'Inverted' canopy opening sound corrected on LaGG-3, La-5 and IL-2.
22. Radiator control buttons corrected on Ju-87, both Pe-2 and MC.202.
23. Cabin camera shake effect corrected, it is influenced by engine RPM.
24. Ju-87 engine RPM won't 'stutter' at maximum throttle.
25. A glitch that caused Pe-2 to move with retracted landing gear removed.
26. FFB effects corrected for MiG-3.
27. Armored pilot seats now protect from explosion fragments in addition to projectiles.
28. P-40 engine assistant corrected (it won't break the engine at high altitudes).
29. P-40 engine modes corrected.
30. Turret guns won't glitch in certain positions and angles.
31. F4 camera won't stutter when using joystick.
32. AI planes in multiplayer will attack human pilots more aggressively.
33. Different flight speed won't affect FFB gunfire effects power on P-40.
34. Airfield Izocha on Velikie Luki map flattened for easier taxiing.
35. Forest cut around airfields Ilyinskoye, Zenino and Borki on Moscow map.
36. A bug that could cause the game to hang while loading a mission and Alt-Tabbing from it has been fixed.
37. Interface optimized to minimize performance hit when switching mini-map scale.
38. Interface map optimized to display many object symbols without affecting performance.
39. Stutters from loading landscape textures removed.
40. Significant power difference during the twin engine start which could cause an aircraft to turn removed.
41. AI wingmen correctly retract flaps after takeoff.
42. Fw-190 and He-111 pilot head position now is visible in external view.
Immagine
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